“I’ll trade you a cabbage and some duct tape for your toddler.”
A game about trading and building for 3 to 5 players.
A “hidden killer” game for 5 or more co-workers.
A game in three phases – resource gathering, trading, and creation – for three to five players
A five-suited contest for ownership of an ewe for 3 to 6 players.
A whacky game for two or more players.
A silly soda-and-pretzels game for two to four multitalented ninjas.
A strategic territory-claiming resource management game for three, four, or six (and possibly two) hyperevolved lunar whales.
An exercise in shared responsibility for two to five cabbage harvesters.
A customizable, non-collectible, “open source” dueling game for two gigantic, modular battle platforms and their commanders.
A dynamic, fast-paced duel for two elementalists.