Games that teach something.
Remembering those matches rewards you with some strategy for two to four players.
Poison apples, beanstalks, and circumlocution for two or more storytellers.
An odd fusion of rummy and dominoes for two or more players.
A domino-stacking game for two or four players.
Build a calcareous masterpiece without noticing that you’re practicing addition with another marine polyp.
One part art, one part communication. For two or more players.
A logic game for three or more players.
I used to play Lincoln Logs like this: Build towers just to knock them down with two to four players.
Discovery, revelation, and cooperation for any number of wanderers and a library.
Mix colors with dice to capture goals from two to five players.